Tuesday, 6 December 2011

iPhone App Developers Harness The Potential Of Unity Game Engine

Unity is an authoring tool for creating 3D video games and other interactive content such as architectural visualization's or real-time 3D animations. Currently, Unity's developers work on Microsoft Windows and Mac OS X, and produce games that play on Windows, Mac, Xbox 360, PlayStation 3 Wii, iPad and iPhone. Games also work on the Android platform. Unity can produce browser games that will actually use the Unity web player plug-in. Linux does not support Unity, but Mac and Windows do. Mac widgets can be used on the web player.

iPhone Developers both Apple and outside developers

iPhone developers can use Unity to become a casual iphone game developer, and the possibilities are endless. Casual games are a niche in the gaming category and are a growing entity. Casual games have simple design and invite the gamer to step in the game, play, and get out without outlaying complicated skills or time commitments. iPhone game application developers need to remember: small, fun, easy. Competitive Opportunity Casual games are smaller in scope and limited in terms of game play with lower end-use expectations. Resources to develop these games are on small scale. An iPhone development team of one to three people can do well immensely using Unity to develop their small tier "casual games." The casual games market is an excellent vehicle for iPhone development app teams to break into the iPhone or Smartphones game app download market.

Characteristics of Unity app developer

Unity is simple. World building tools enable iPhone application developer and others to assemble and tweak levels of the application at the speed of thought. Edit, test, and play developing apps using Unity. Your ideas are only a click away. Unity lets you drill down to find the fun, then control and polish until everything is perfect. Platforms can be switched at just a click. Develop from a single source for iPhone, iPad, mobiles, webs, Mac/PC and consoles. Application developers need Unity to design aural ambiance and audio. These are included. Unity brings Beast light mapping and Umbra occlusion to make games look good and run fast. Unity's rendering pipeline helps games look great for the casual game market.

Tips for outsourcing and developing iPhone casual games

Entire courses cover the topic of game design and what elements help make a "good game." Outside iPhone application developers recommend that when developing these casual gaming apps several items need to be recognized. Think about the target audience. Free browser-based web games appeal to males in their teens and twenties who lean toward action, adventure or driving style games. Puzzle, work or story type games appeal to female audiences that tend to just play for very short time bursts.

Keep it simple. Easy to learn and understand yet challenging are the watch words. Definitely use familiar interfaces and controls. Find rewards that are relatable. Action games might offer weapons, power up options or enemy kills. A story based game my need to offer new character modifications or time scales. Games must always be replay able. Keep them coming back! Test early during the development, throughout all stages, and test often. Make sure your game is tested by strangers. Work on the game app until it is deemed "loveable".

Friday, 2 December 2011

iPhone Apps Development And iPad Apps Development - The Difference

As mentioned in my previous articles, it's my job to provide you with the best information available in the market about different mobile development technologies and their methodology. With this article I will try to clear out some basic questions you might have regarding to the iPhone Apps Development and iPad Apps Development and what difference they both have with respect to development of apps. I hope it will be useful to you for deciding the budget for your apps development for iPhone and iPad and also improve the understanding of the field.

To start with first of all as you know iPhone and iPad both are different devices with respect to size, handling, and some basic features like screen resolution and camera features. These are the main features which you will be able to notice once you have devices in your hand or by using them. There are few more differences like internal memory, processing power and also graphics processing power which we cannot see from outside but effects the apps or games. These are the features which makes a big difference when it comes to iPhone App Developer and iPad Apps Development.

iPhone Application Development and iPad Apps Development uses the same development language as they share the same OS that is iOS. Both use iOS SDK for the development of applications. Though it looks same from the UI, there are few changes in the functionality wise and also some methods and components of the iPad Apps Development is different from iPhone game Development. As for example there is one component called Split view controller, that has been specifically made for iPad and which makes possible for accommodating two views, displaying different data at the same time on iPad Screen. When you have an idea about application development first you need to decide for which device you are going to target your application.

Not all application is possible for iPad and same for iPhone.A Like some apps or games needs enough space or you can say more screen area to make it more effective to use and provide better results and thus should be made for iPad only as those types of apps or games might not gather good reviews from iPhone users. Where for some applications you want to target users who uses iPhone and are contently using them as personal entertainer and communication medium, as iPhone is more easier to carry and had all the features a business men or any college going kid need. I'll leave it up to you, on which device you want your apps to be made for, but do make sure you are targeting right device and also right segment of people.