Thursday, 16 February 2012

iPhone Application Development is a Process to Actualize The Creative Concept

iPhone application development is an industry that came into being with the revolutionary launch of iPhone in 2007. As the iPhone now has become a way of life for high end users, applications needed to use it in a much better way are also in great demand. The software development companies providing iPhone app development hire the best talents of the industry and deliver the best of their abilities. In order to be able to deliver the best, it is important that the developers are well-versed with Software Development Kit released by Apple. The guidelines issued in this kit are the standard for any iPhone developer to follow. Hence, any software development company that hires developers need to have such developers who are well-versed with these guidelines. Following are major categories that are included in iPhone application development:

- Games
- Business Applications
- Entertainment
- Media player
- Utilities
- Widgets
- News
- Social Networking
- Weather
- GIS Tracking

The whole process of iPhone application development finds its roots in a creative idea or concept with which the client approaches the company. The reason to develop such application is obviously to utilize the iPhone at its maximum and to increase the mobility and flexibility that it provides to the users. Now, it is the responsibility of the software development company to give shape to this creative idea of the client. For example, if a client approaches the company with a unique idea of creating an application that gathers all the news from leading newspapers as well as news portals, first of all, the developers of the company should be able to understand the client's vision and logic behind creating such application. Unless and until, there is basic understanding, it is not possible to create such application. Now, having understood this basic concept, if the developers are creative and highly skilled, they undoubtedly add to the creative vision of the client's idea, and there happens a constructive dialogue between the client and the developers. Many such constructive dialogues finally reach to a common platform that is acceptable to both client and the developers. Having finalized the main idea, the developers then chart out the whole creative process with various stages such as designing, programming, deployment and testing.

In the first stage of designing, the designers work in team and deftly put together various elements of the designing in one application. Here, crucial aspect that designers need to take into account is the mood, theme, user expectations and client requirements. Being the first stage of actual iPhone application development, this has to be done with utmost responsibility and a sense of aesthetics. The second stage is that of programming. The design elements of the application need to be programmed in such a way that makes the application run smoothly and seamlessly over iPhone. The programmers therefore need to be well-versed with the latest technology and the functionality of the platforms on which they need to be run. Having programmed it carefully, there comes a stage of deployment. It is again a teamwork containing both designers and programmers to deploy the application in such a way that makes sure that the users are able to use it seamlessly. Last but not the least, having done all this, iPhone application has to be tested and then finally dispatched to the client. Thus, iPhone application development is a serious job and needs to be handled with care, sensitivity and sensibility.

Tuesday, 14 February 2012

iPhone Application Development & iPhone Game Development - Some Precincts

iPhone application development may be technically easy just because of your adeptness at programming languages and other technical skills. You may be planning to develop the best of the iPhone application and put it up for sale to the iPhone users. Before doing this you should be aware of the restrictions that Apple Inc. the designers of iPhone, have applied. These restrictions could have an adverse impact on your creativity and application development plan. Some of the prominent restrictions that could limit your scope of developing the applications are as follows.

Either or:
One of the major restrictions applied by Apple is that the user can run only a single application at one given time. This implies that two applications cannot be run simultaneously, no matter how important both are. Suppose, you receive a call while you are using the internet, either you stay glued to the internet and not attend the phone or exit from the internet to attend the phone. You cannot do the two things simultaneously. This is one great issue for the application developer because it may reduce the relevance of the application.

Suppose you are in the midst of an application pertaining to the trading of stocks in the market. This required inputs from you in the real time. Now when you are going to implement a crucial decision of buying or selling the shares, you start getting an equally important call. Now either you can attend to the call or you have to continuing the trading. You can run only a single application at any given point of time but not both simultaneously.

Background of Third party:
This is the extension of the restriction mentioned earlier. The earlier point was about running an application on screen but this is about running an application in the background. This restriction does not allow any third party application to run in the background. This implies that when you are attending a call crucial for your business, you cannot collect any messages through the instant messenger. The worst part of this is that you are shown to be offline to the message sender. This could lead to a lot of misunderstanding and heavy financial losses.

Centralized Control:
No application can be directly accessed by the iPhone user. Every iPhone user has to download the application from the Apple Store. This implies that the developer has to first submit the application to the Apple Store and if Apple Inc. finds it worth distributing among the users, then and then only the application is going to be accessible by the iPhone users. This sort of centralized controls not only puts restrictions on the developers but also increases the chance of unnecessary delay in the utility of the application.

Version compatibility:
The application working on the latest version may not work on the earlier version. This is because the operating system of different versions may not be compatible. This is very crucial for the application developer because he/she has to finally test the application on two versions of iPhone operating systems.